unity3d - None unity PBR assets and Standard shader -
we small studio consisting of 2 devs, have bought our assets @ asset store need expand our model database @ turbosquid. want pbr assets becasuse better in unity 5.
many assets on turbosquid comes these textures
albedo / metalic , norm. have corresponding place in unity standard shader, roghness , ao, tutorials on converting assets these unity 5 standard shader?
in unity 5 have called smoothness, correspond roughness, if yes, tips how include alpha on metallic texture?


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