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Create a Realistic 3D Gaming World With Packt's New Google SketchUp Book and eBook

Birmingham, UK (PRWEB) December 07, 2011 Packt recently published its second book on Google SketchUp titled, "Google SketchUp for Game Design: Beginner's Guide." Through this book, author Robin de Jongh leads the beginner through the creation of a realistic 3D game world, complete with textures, levels, and props. The book shows newcomers to game development how to import their game art to game engines such as Unity 3D, alongside advice on how to sell low polygon 3D objects in game asset stores. There is also detailed guidance on photo-texturing models for ultra realism. SketchUp is a hugely popular 3D modeling program marketed by Google and originally designed for architectural, civil, and mechanical engineers. Due to its ease of use and powerful tools, it is increasingly adopted by filmmakers and game developers. In 2006, Google announced the free to download version of Google SketchUp. The program, which is designed for ease of use, even allows for the placement of