multithreading - How to multi-thread function calls on read-only data without cloning it? -
this question has answer here:
take simple example we're using immutable list of vectors calculate new values.
given working, single threaded example:
use std::collections::linkedlist; fn calculate_vec(v: &vec<i32>) -> i32 { let mut result: i32 = 0; in v { result += *i; } return result; } fn calculate_from_list(list: &linkedlist<vec<i32>>) -> linkedlist<i32> { let mut result: linkedlist<i32> = linkedlist::new(); v in list { result.push_back(calculate_vec(v)); } return result; } fn main() { let mut list: linkedlist<vec<i32>> = linkedlist::new(); // arbitrary values list.push_back(vec![0, -2, 3]); list.push_back(vec![3, -4, 3]); list.push_back(vec![7, -10, 6]); let result = calculate_from_list(&list); println!("here's result!"); in result { println!("{}", i); } }
assuming calculate_vec
processor intensive function, may want use multiple threads run this, following example works requires (what think is) unnecessary vector clone.
use std::collections::linkedlist; fn calculate_vec(v: &vec<i32>) -> i32 { let mut result: i32 = 0; in v { result += *i; } return result; } fn calculate_from_list(list: &linkedlist<vec<i32>>) -> linkedlist<i32> { use std::thread; let mut result: linkedlist<i32> = linkedlist::new(); let mut join_handles = linkedlist::new(); v in list { let v_clone = v.clone(); // <-- how avoid clone? join_handles.push_back(thread::spawn(move || calculate_vec(&v_clone))); } j in join_handles { result.push_back(j.join().unwrap()); } return result; } fn main() { let mut list: linkedlist<vec<i32>> = linkedlist::new(); // arbitrary values list.push_back(vec![0, -2, 3]); list.push_back(vec![3, -4, 3]); list.push_back(vec![7, -10, 6]); let result = calculate_from_list(&list); println!("here's result!"); in result { println!("{}", i); } }
this example works, when vector cloned, logically, don't think should needed since vector immutable.
there no reason each call calculate_vec
should need allocate new vector.
how simple example multi-threaded without needing clone data before passed closure?
update, heres working example uses arc
based on @ker's suggestion, although need take ownership.
note 1) i'm aware there 3rd party libraries handle threading, interested know if possible using rust's standard library.
note 2) there quite few similar questions on threading examples involves threads writing data, isn't case here.
there multiple ways solve problem.
move vector
arc<linkedlist<vec<i32>>>
, clone that. after calculation, can usetry_unwrap
linkedlist<vec<i32>>
back. works rust standard library.
heres working example usesarc
, thoughlinkedlist
replacedvec
allow indexing.
also note function needs own argument being passed in case.use
crossbeam
crate create threads can reference scope, freeing needjoin_handles
code hand. have minimal impact on code, since work want.crossbeam::scope(|scope| { v in list { scope.spawn(|| calculate_vec(&v)) } });
use
scoped_threadpool
crate. workscrossbeam
doesn't create 1 thread per task, instead spreads out tasks on limited number of threads. (thanks @delnan)use
rayon
crate direct data parallelismuse rayon::prelude::*; list.par_iter().map(|v| calculate_vec(&v)).collect()
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